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Apex Legends - Mirage Prestige - "Apex Adonis" skin

Had the opportunity to work on Mirage's Prestige. In collaboration with Victor Racicot. Victor did the highpoly and low poly for the second tier and then I was responsible for the first and third tier. After Victor finished up lowpoly/uv's on tier 2, I took that back over and did textures and built the moving materials for all 3 tiers. While working on this skin, I also got a chance to do a pass on Mirage's base body to align his anatomy to match the games current look.

Tier 2 High poly and low poly - Victor Racicot
Concept - Jiurui Pei
Rigging - Evan Perret

Tier 1. Responsible for high/low poly, and textures.

Tier 1. Responsible for high/low poly, and textures.

Tier 2. High and low poly done by Victor Racicot. 
I was responsible for textures.

Tier 2. High and low poly done by Victor Racicot.
I was responsible for textures.

Tier 3. Responsible for high/low poly, and textures.

Tier 3. Responsible for high/low poly, and textures.